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The Joe Engine
Joe's engine programming playground
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| ▼NJoeEngine | |
| ▼NRNG | |
| CJEIntRandomNumberGen | The RNG class |
| CJERandomNumberGen | The RNG class |
| CEntity | The Entity class |
| Cje_framebuffer_attachment_t | Generic framebuffer attachment data |
| Cje_offscreen_deferred_pass_t | Offscreen deferred geometry rendering pass data |
| Cje_offscreen_forward_pass_t | Offscreen forward rendering pass data |
| Cje_offscreen_shadow_pass_t | Offscreen shadow rendering pass data |
| Cje_particle_system_settings_t | Particle settings struct |
| Cje_post_processing_pass_t | Post processing rendering pass data |
| CJE_PushConst_ModelMat | Model matrix struct data for push constants |
| CJE_PushConst_ViewProj | View-projection matrix struct data for push constants |
| Cje_single_mesh_t | Single-instance mesh data (e.g. screen space triangle, bounding box visualization, etc) |
| Cje_thread_job_t | Thread Job struct |
| CJECamera | The JECamera class |
| CJEComponentManager | The Component Manager class |
| CJEDeferredGeometryShader | The JEDeferredGeometryShader |
| CJEDeferredShader | The JEDeferredShader class |
| CJEEngineInstance | The Engine Instance class |
| CJEEntityManager | The Entity Manager class |
| CJEForwardShader | The JEForwardShader class |
| CJEForwardTranslucentShader | The JEForwardTranslucentShader class |
| CJEIOHandler | The JEIOHandler class |
| CJEMaterialComponentManager | The Material Component Manager class |
| CJEMeshBufferManager | The JEMeshBufferManager |
| CJEMeshComponentManager | The Mesh Component Manager class |
| CJEMeshPointVertex | Point-mesh vertex attribute data |
| CJEMeshVertex | Triangle-mesh vertex attribute data |
| CJEOITSortShader | The JEOITSortShader class |
| CJEParticleSystem | The Particle System class |
| CJEPhysicsManager | The Physics Manager class |
| CJEPointsShader | The JEPointsShader |
| CJESceneManager | The Scene Manager class |
| CJEShader | The JEShader class |
| CJEShaderManager | The JEShaderManger class |
| CJEShadowShader | The JEShadowShader |
| CJETextureLibrary | The JETextureLibrary class |
| CJEThreadPool | The JEThreadPool class |
| CJETransformComponentManager | The Transform Component Manager class |
| CJEUBO_ViewProj_Inv | Inverse view and inverse projection matrix struct data for push constants |
| CJEVulkanDescriptor | The JEVulkanDescriptor class |
| CJEVulkanQueue | The JEVulkanQueue class |
| CJEVulkanRenderer | The JEVulkanRenderer class |
| CJEVulkanShader | The JEVulkanShader |
| CJEVulkanSwapChain | The JEVulkanSwapChain class |
| CJEVulkanValidationLayers | The Vulkan validation layers class |
| CJEVulkanWindow | The JEVulkanWindow class |
| CMaterialComponent | The Material Component class |
| CMeshComponent | The Mesh Component class |
| Coit_atomic_ctr_t | OIT atomic counter data |
| Coit_hp_node_t | OIT head pointer linked list node data |
| Coit_ll_node_t | OIT Color-depth linked list node data |
| Coit_np_node_t | OIT next pointer linked list node data |
| CPackedArray | The PackedArray class |
| Cparticle_update_data_t | |
| CQueueFamilyIndices | Queue family indices data struct |
| CScopedTimer | The ScopedTimer class |
| CSwapChainSupportDetails | Swap chain support detail data struct |
| CTransformComponent | The Transform Component class |
| CRotatorComponent | The Rotator Component class |
| CRotatorComponentManager | The Rotator Component Manager class |