The Joe Engine
Joe's engine programming playground
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Generic framebuffer attachment data. More...
#include <VulkanRenderingTypes.h>
Public Attributes | |
VkImage | image = VK_NULL_HANDLE |
VkDeviceMemory | deviceMemory = VK_NULL_HANDLE |
VkImageView | imageView = VK_NULL_HANDLE |
Generic framebuffer attachment data.
VkDeviceMemory JoeEngine::je_framebuffer_attachment_t::deviceMemory = VK_NULL_HANDLE |
VkImage JoeEngine::je_framebuffer_attachment_t::image = VK_NULL_HANDLE |
VkImageView JoeEngine::je_framebuffer_attachment_t::imageView = VK_NULL_HANDLE |