The Joe Engine
Joe's engine programming playground
|
Offscreen forward rendering pass data. More...
#include <VulkanRenderingTypes.h>
Public Attributes | |
uint32_t | width = JE_DEFAULT_SCREEN_WIDTH |
uint32_t | height = JE_DEFAULT_SCREEN_HEIGHT |
VkFramebuffer | framebuffer |
JEFramebufferAttachment | color |
JEFramebufferAttachment | depth |
VkRenderPass | renderPass |
VkSampler | sampler |
VkCommandBuffer | commandBuffer = VK_NULL_HANDLE |
VkSemaphore | semaphore = VK_NULL_HANDLE |
Offscreen forward rendering pass data.
JEFramebufferAttachment JoeEngine::je_offscreen_forward_pass_t::color |
VkCommandBuffer JoeEngine::je_offscreen_forward_pass_t::commandBuffer = VK_NULL_HANDLE |
JEFramebufferAttachment JoeEngine::je_offscreen_forward_pass_t::depth |
VkFramebuffer JoeEngine::je_offscreen_forward_pass_t::framebuffer |
uint32_t JoeEngine::je_offscreen_forward_pass_t::height = JE_DEFAULT_SCREEN_HEIGHT |
VkRenderPass JoeEngine::je_offscreen_forward_pass_t::renderPass |
VkSampler JoeEngine::je_offscreen_forward_pass_t::sampler |
VkSemaphore JoeEngine::je_offscreen_forward_pass_t::semaphore = VK_NULL_HANDLE |
uint32_t JoeEngine::je_offscreen_forward_pass_t::width = JE_DEFAULT_SCREEN_WIDTH |