Point-mesh vertex attribute data.
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#include <VulkanRenderingTypes.h>
Point-mesh vertex attribute data.
◆ JEMeshPointVertex() [1/2]
JoeEngine::JEMeshPointVertex::JEMeshPointVertex |
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◆ JEMeshPointVertex() [2/2]
JoeEngine::JEMeshPointVertex::JEMeshPointVertex |
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glm::vec3 |
p | ) |
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inline |
◆ getAttributeDescriptions()
static std::array<VkVertexInputAttributeDescription, 1> JoeEngine::JEMeshPointVertex::getAttributeDescriptions |
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inlinestatic |
◆ getBindingDescription()
static VkVertexInputBindingDescription JoeEngine::JEMeshPointVertex::getBindingDescription |
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inlinestatic |
◆ operator==()
bool JoeEngine::JEMeshPointVertex::operator== |
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const JEMeshPointVertex & |
other | ) |
const |
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inline |
◆ pos
glm::vec3 JoeEngine::JEMeshPointVertex::pos |
The documentation for this struct was generated from the following file: