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The Joe Engine
Joe's engine programming playground
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#include <vector>#include "glm/glm.hpp"#include "../Utils/RandomNumberGen.h"#include "../Components/Mesh/MeshComponent.h"#include "../Components/Material/MaterialComponent.h"#include "../Rendering/VulkanRenderingTypes.h"#include "../Utils/ScopedTimer.h"Classes | |
| struct | JoeEngine::je_particle_system_settings_t |
| Particle settings struct. More... | |
| class | JoeEngine::JEParticleSystem |
| The Particle System class. More... | |
Namespaces | |
| JoeEngine | |
Typedefs | |
| typedef struct JoeEngine::je_particle_system_settings_t | JoeEngine::JEParticleSystemSettings |
| Particle settings struct. More... | |