The Joe Engine
Joe's engine programming playground
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#include <vector>
#include "glm/glm.hpp"
#include "../Utils/RandomNumberGen.h"
#include "../Components/Mesh/MeshComponent.h"
#include "../Components/Material/MaterialComponent.h"
#include "../Rendering/VulkanRenderingTypes.h"
#include "../Utils/ScopedTimer.h"
Classes | |
struct | JoeEngine::je_particle_system_settings_t |
Particle settings struct. More... | |
class | JoeEngine::JEParticleSystem |
The Particle System class. More... | |
Namespaces | |
JoeEngine | |
Typedefs | |
typedef struct JoeEngine::je_particle_system_settings_t | JoeEngine::JEParticleSystemSettings |
Particle settings struct. More... | |