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The Joe Engine
Joe's engine programming playground
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#include <stdint.h>#include <vector>#include <string>Classes | |
| class | JoeEngine::MaterialComponent |
| The Material Component class. More... | |
Namespaces | |
| JoeEngine | |
Typedefs | |
| typedef enum JoeEngine::JE_RENDER_LAYER | JoeEngine::RenderLayer |
| Render layer enum. More... | |
| typedef enum JoeEngine::JE_GEOM_TYPE | JoeEngine::GeomType |
| Geometry type enum. More... | |
| typedef enum JoeEngine::JE_MATERIAL_SETTINGS | JoeEngine::MaterialSettings |
| Material Settings enum. More... | |
Enumerations | |
| enum | JoeEngine::JE_RENDER_LAYER : uint32_t { JoeEngine::OPAQUE = 0x0, JoeEngine::TRANSLUCENT = 0xFFFF, JoeEngine::MAX_LAYER = 0xFFFFFFFF } |
| Render layer enum. More... | |
| enum | JoeEngine::JE_GEOM_TYPE : uint32_t { JoeEngine::TRIANGLES = 0x0, JoeEngine::LINES = 0x1, JoeEngine::POINTS = 0x2 } |
| Geometry type enum. More... | |
| enum | JoeEngine::JE_MATERIAL_SETTINGS : uint32_t { JoeEngine::NO_SETTINGS = 0x0, JoeEngine::RECEIVES_SHADOWS = 0x1, JoeEngine::CASTS_SHADOWS = 0x2, JoeEngine::ALL_SETTINGS = 0xF } |
| Material Settings enum. More... | |