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The Joe Engine
Joe's engine programming playground
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Namespaces | |
| JoeEngine | |
Functions | |
| std::vector< char > | JoeEngine::ReadFile (const std::string &filename) |
| Read a shader from a file source path. More... | |
| VkShaderModule | JoeEngine::CreateShaderModule (VkDevice device, const std::vector< char > &code) |
| Create a shader module object from shader source code. More... | |