The Joe Engine
Joe's engine programming playground
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Namespaces | |
JoeEngine | |
Functions | |
std::vector< char > | JoeEngine::ReadFile (const std::string &filename) |
Read a shader from a file source path. More... | |
VkShaderModule | JoeEngine::CreateShaderModule (VkDevice device, const std::vector< char > &code) |
Create a shader module object from shader source code. More... | |